Assignment for Rendering Class
Implementation
- Implemented using template as given in class, c++ and glut
- Used class notes and Watt & Watt's "Advanced Animation and Rendering Techniques" extensively
Radiosity Solution examples:
(pictures are clickable for higher resolution versions)
Increasing number of face subdivision
In particular, notice the shadow definition
Increasing number of 'visibility' sample rays
Notice the smoothness of the blending