Radiosity Project

Assignment for Rendering Class


  • Implemented using template as given in class, c++ and glut
  • Used class notes and Watt & Watt's "Advanced Animation and Rendering Techniques" extensively

Radiosity Solution examples:

(pictures are clickable for higher resolution versions)

Increasing number of face subdivision

In particular, notice the shadow definition

Increasing number of 'visibility' sample rays

Notice the smoothness of the blending

Radiosity lines