Enabling User Interactions with Video Contents

 

 

Imagine that you are watching TV in your living room. An item (e.g. a dress or perfume) on the screen catches your eyes, and you want to find out where you can buy it. Wouldn’t it be wonderful if you could simply aim the remote at the object, press a button to select it while the TV program is still progressing? Then the TV will automatically send the information to a search engine and tell you where to purchase this item.

In this project, we develop an interactive prototype system that enables users to directly select objects from the video using their hand gestures. In our system, users’ hand movements are mapped to the cursor control and used to select the object. Once an object in a video scene is selected, users can perform basic queries (e.g., product name, price, store information) on the object.

 

Research Methods & Data Analysis:

One Usability-Lab Study, User Experience Questionnaires

Repeated Measures ANOVA, Post-hoc Pairwise Comparisons

 

Video:

 

 

Publication:

Khalad Hasan, Yang Wang, Wing Kwong and Pourang Irani. 2013. Enabling User Interactions with Video Contents. In Proceedings of the Tenth Conference on Computer and Robot Vision (CRV 2013). Regina, Saskatchewan. IEEE. 234-241.

 

Related Files:

 

Programming Language and Environment:

MATLAB, WPF, .NET, Microsoft Kinect

 

 

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